Difference between revisions of "Classes"

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*'''Classes:''' Each class has a unique editor ID, and a display name. By right clicking in the window, you can add or duplicate a class.
*'''Classes:''' Each class has a unique editor ID, and a display name. By right clicking in the window, you can add or duplicate a class.
*'''Full Name:''' This is the display name.
*'''Full Name:''' Lichhunter.
*'''Primary Attributes:''' NPCs with this class get a 5 point bonuse in each of these attributes.
*'''Primary Attributes:''' Willpower,Agility.
*'''Specialization:''' Any skills in this group advance more quickly when the player uses them. It's usually recommended that the specialization match the most important schools in the class.
*'''Specialization:''' Magic.
*'''Major skills:''' These skills all have an intial bonus, guaranteeing that the NPC has atleast a 25 in each skill. Major skill also advance more quickly when used.
*'''Major skills:''' Destruction,Alteration,Restoration,Marksman,Sneak,Light Armor,Acrobatics.
*'''Auto-Calc Buys / Sells:''' These are the items that the class can buy or sell. If an NPC is set to Autocalc his stats, the buy and sell flags from his class are used. If the NPC is not autocalc'd, you can set his buy and sell flags directly.
*'''Auto-Calc Buys / Sells:''' Potions,and Silver Weapons
*'''Auto-Calc Other:''' Same as the buy and sell option above, but for the Recharge, Repair, and Training services. If training is selected, the skill to train and the maximum value the class can train to must be filled in.
*'''Auto-Calc Other:''' Marksman Training 50-74.
*'''Playable:''' The class will be offered to the player during character generation.
*'''Playable:''' Playable.
*'''Guard:''' The class can apply bounty and can arrest NPCs.
*'''Guard:''' No.
*'''Description:''' The text displayed during character generation that describes the class.
*'''Description:''' Lichhunters have been exsisting throughout time and live in secrecy they have the ability to see in the night and detect any life their marksman skill almost tops any elfs
*'''Menu Image:''' The image displayed during character generation that describes the class. It also appears on the player's character sheet.
*'''Menu Image:''' The image displayed during character generation that describes the class. It also appears on the player's character sheet.


[[Category:Character]]
[[Category:Character]]

Revision as of 13:28, 5 June 2006

Define class parameters and major skills.

  • Classes: Each class has a unique editor ID, and a display name. By right clicking in the window, you can add or duplicate a class.
  • Full Name: Lichhunter.
  • Primary Attributes: Willpower,Agility.
  • Specialization: Magic.
  • Major skills: Destruction,Alteration,Restoration,Marksman,Sneak,Light Armor,Acrobatics.
  • Auto-Calc Buys / Sells: Potions,and Silver Weapons
  • Auto-Calc Other: Marksman Training 50-74.
  • Playable: Playable.
  • Guard: No.
  • Description: Lichhunters have been exsisting throughout time and live in secrecy they have the ability to see in the night and detect any life their marksman skill almost tops any elfs
  • Menu Image: The image displayed during character generation that describes the class. It also appears on the player's character sheet.