Difference between revisions of "Animation Tab"

138 bytes added ,  18:33, 26 June 2006
imported>Maian
imported>Talkie Toaster
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* RA - Right Arm
* RA - Right Arm
One animation each can be playing at a time for each of these sections (I think). These sections don't limit the animations to the corresponding skeletal parts. For instance, bowattack.kf plays in the Right Arm section but it clearly plays in both the left and right arms. Some animations, namely idle ones, will loop automatically.
One animation each can be playing at a time for each of these sections (I think). These sections don't limit the animations to the corresponding skeletal parts. For instance, bowattack.kf plays in the Right Arm section but it clearly plays in both the left and right arms. Some animations, namely idle ones, will loop automatically.
For animations that loop automatically, it is critically important you use a "playgroup idle 1" command when you wish to break the loop.


== Animation file format ==
== Animation file format ==