Difference between revisions of "BSA Files"

35 bytes added ,  08:53, 1 November 2011
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Removed junk injection by (talk)
imported>Qazaaq
m (linking meshes and texture to separate category)
imported>Jaime74
m (Removed junk injection by (talk))
 
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;BSA (Bethesda Softworks Archive) : BSA files are archives that contain game data. [[Mod|Mod]] creators who wish to create custom [[:Category:Meshes|meshes]] and/or [[:Category:Textures|textures]], or alter existing ones, will first need to ''unpack'' the game's BSA files. Programs with the ability to unpack BSA files are listed here: [[BSA Unpackers]].
;BSA (Bethesda Softworks Archive) : BSA files are archives that contain game data. [[Glossary#M|Mod]] creators who wish to create custom [[:Category:Meshes|meshes]] and/or [[:Category:Textures|textures]], or alter existing ones, will first need to ''unpack'' the game's BSA files. Programs with the ability to unpack BSA files are listed here: [[BSA Unpackers]].


==Extracting==
==Extracting==
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==See Also==
==See Also==
*[[BSA Unpacker Tutorial]]
*[[BSA Unpacker Tutorial]]
*[[How To Extract BSA Files Using BSA Commander]]
*[[Creating your Own BSA files]]
*[[Creating your Own BSA files]]
*[[Oblivion_Mods_FAQ#Archive_Invalidation|Archive Invalidation]]
*[[Oblivion_Mods_FAQ#Archive_Invalidation|Archive Invalidation]]


[[Category:Data_Files]]
[[Category:Data_Files]]
[[Category:Glossary]]
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