Difference between revisions of "Con HairTint"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>WereWolf
imported>DragoonWraith
Line 17: Line 17:
*This function is identical to the HairTint [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console.
*This function is identical to the HairTint [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console.
*This function was not designed to be run from scripts, and so may not work as expected.
*This function was not designed to be run from scripts, and so may not work as expected.
<!--[[Category: OBSE Functions|Hairtint]]
[[Category: OBSE Console Functions|Hairtint]]
[[Category: OBSE Reference Functions|Hairtint]]-->


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (OBSE)]]
[[Category:Functions (OBSE)]]
[[Category:Miscellaneous Functions]]
[[Category:Console Functions (OBSE)]]
[[Category:Miscellaneous Functions (OBSE)]]

Revision as of 04:25, 23 April 2008

A command for Oblivion Script Extender

Syntax:

actor.con_HairTint red green blue

Must be called on a reference. Sets the hair color of that reference.

Example

player.con_HairTint 0 0 0

Sets the player's hair jet black.

Notes

  • Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
  • This function is identical to the HairTint Console Function, and should behave as if you had called that function from the console.
  • This function was not designed to be run from scripts, and so may not work as expected.