Difference between revisions of "Con HairTint"
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imported>DragoonWraith |
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*This function is identical to the HairTint [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console. | *This function is identical to the HairTint [[:Category: Console Functions|Console Function]], and should behave as if you had called that function from the console. | ||
*This function was not designed to be run from scripts, and so may not work as expected. | *This function was not designed to be run from scripts, and so may not work as expected. | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (OBSE)]] | [[Category:Functions (OBSE)]] | ||
[[Category: | [[Category:Console Functions (OBSE)]] | ||
Revision as of 04:25, 23 April 2008
A command for Oblivion Script Extender
Syntax:
actor.con_HairTint red green blue
Must be called on a reference. Sets the hair color of that reference.
Example
player.con_HairTint 0 0 0
Sets the player's hair jet black.
Notes
- Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
- This function is identical to the HairTint Console Function, and should behave as if you had called that function from the console.
- This function was not designed to be run from scripts, and so may not work as expected.