Difference between revisions of "GetEquipped"
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'''Syntax:''' | '''Syntax:''' | ||
[''ActorID''.]GetEquipped ''ObjectID'' | |||
Returns 1 as long as the calling actor has equipped ObjectID. | Returns 1 as long as the calling actor has equipped ObjectID. | ||
==Notes== | |||
* Calling this on a non-equippable ref (such as a spell) will halt the script. | |||
==See Also== | ==See Also== | ||
[[OnEquip]] | * [[OnEquip]] | ||
* [[OnActorEquip]] | |||
[[OnActorEquip]] | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: | [[Category:Functions (CS)]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category:Actor Functions]] | |||
[[Category:Actor Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
[[Category: Condition Functions (CS 1.0)]] | |||
[[Category: Inventory Functions]] | |||
[[Category: Inventory Functions (CS 1.0)]] | |||
<!-- Begin Search Terms | |||
Get | |||
Equipped | |||
End Search Terms --> |
Latest revision as of 19:48, 19 August 2009
Syntax:
[ActorID.]GetEquipped ObjectID
Returns 1 as long as the calling actor has equipped ObjectID.
Notes[edit | edit source]
- Calling this on a non-equippable ref (such as a spell) will halt the script.
See Also[edit | edit source]