Difference between revisions of "GetOpenState"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Haama
(Category links)
imported>Vswe
m (Added Search Terms)
 
(2 intermediate revisions by 2 users not shown)
Line 9: Line 9:
:4 = closing  
:4 = closing  


Note: These values are NOT the same as those used by [[SetOpenState]]


==See Also==  
==See Also==  
Line 15: Line 17:


[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
Line 20: Line 23:
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions (CS 1.0)]]
[[Category: Miscellaneous Functions (CS 1.0)]]
<!-- Begin Search Terms
Get
Open
State
End Search Terms -->

Latest revision as of 09:06, 20 June 2008

Syntax:

GetOpenState 

Gets the open state of an animating door. Return values:

0 = none (not a door)
1 = open
2 = opening
3 = closed
4 = closing


Note: These values are NOT the same as those used by SetOpenState

See Also[edit | edit source]

SetOpenState