Difference between revisions of "OnTrigger"
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imported>Ecaponi |
imported>JOG (Moved to "Category: Blocktypes") |
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This block will be run once when something triggers the scripted object by colliding with it. If you specify a TriggeringRefID, the block will only run when that specific reference triggers the object; otherwise, the block will run when anything triggers the scripted object. | This block will be run once when something triggers the scripted object by colliding with it. If you specify a TriggeringRefID, the block will only run when that specific reference triggers the object; otherwise, the block will run when anything triggers the scripted object. | ||
[[Category: | [[Category: Blocktypes]] |
Revision as of 02:58, 26 May 2006
Syntax:
begin OnTrigger TriggeringRefID (optional)
Example:
begin OnTrigger player
This block will be run once when something triggers the scripted object by colliding with it. If you specify a TriggeringRefID, the block will only run when that specific reference triggers the object; otherwise, the block will run when anything triggers the scripted object.