Difference between revisions of "OnTrigger"

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imported>Quetzilla
imported>Antares
(OnTrigger now links to GetActionRef which is a useful function inside an OnTrigger block.)
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This block will be run once when something triggers the scripted object by colliding with it. If you specify a TriggeringRefID, the block will only run when that specific reference triggers the object; otherwise, the block will run when anything triggers the scripted object.
This block will be run once when something triggers the scripted object by colliding with it. If you specify a TriggeringRefID, the block will only run when that specific reference triggers the object; otherwise, the block will run when anything triggers the scripted object.
==See Also==
[[GetActionRef]]


[[Category: Blocktypes]]
[[Category: Blocktypes]]

Revision as of 21:39, 7 September 2008

Syntax:

 begin OnTrigger TriggeringRefID

Example:

 begin OnTrigger
 begin OnTrigger player 

This block will be run once when something triggers the scripted object by colliding with it. If you specify a TriggeringRefID, the block will only run when that specific reference triggers the object; otherwise, the block will run when anything triggers the scripted object.

See Also

GetActionRef