Difference between revisions of "PlaySound3D"
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imported>JOG (Added Note about Sound-"Objects") |
imported>TheImperialDragon m |
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PlaySound3D SPLIllusionCast | PlaySound3D SPLIllusionCast | ||
Plays the specified sound | Plays the specified sound at the location of the calling reference. | ||
Revision as of 15:14, 28 January 2007
Syntax:
PlaySound3D SoundID
Example:
PlaySound3D SPLIllusionCast
Plays the specified sound at the location of the calling reference.
Note:
The sounds used for this function are defined in the Object Window under Miscellaneous/Sounds.