Difference between revisions of "Rand"
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imported>Haama (Added algorithm info) |
imported>QQuix (Copied/adjusted DW's text from the talk page and added a note about converting to short) |
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==Notes== | ==Notes== | ||
*This function uses the [http://en.wikipedia.org/wiki/Mersenne_Twister Mersenne Twister algorithm]. | *This function uses the [http://en.wikipedia.org/wiki/Mersenne_Twister Mersenne Twister algorithm]. | ||
*Returns a float value with quite a few decimal places (and almost never a nice, round integer). Check the returned float against intervals (< 2, < 3, < 4, and so on) rather than against integers (==1, ==2, etc.). | |||
*Assigning the result to a Short var will truncate the decimals. (causing the Max value to almost never occur) | |||
==See Also== | ==See Also== |
Revision as of 08:33, 4 August 2009
A command for Oblivion Script Extender
Syntax:
rand [min] [max]
Returns a random number between min and max.
Example
set n to rand 1 100
Notes
- This function uses the Mersenne Twister algorithm.
- Returns a float value with quite a few decimal places (and almost never a nice, round integer). Check the returned float against intervals (< 2, < 3, < 4, and so on) rather than against integers (==1, ==2, etc.).
- Assigning the result to a Short var will truncate the decimals. (causing the Max value to almost never occur)