Difference between revisions of "RemoveNthEffectItem"
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imported>Haama (Created) |
imported>DragoonWraith (note, see also SetSpellHostile) |
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(6 intermediate revisions by 3 users not shown) | |||
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | |||
==See Also== | '''Syntax:''' | ||
* [[ | (nothing) RemoveNthEffectItem magicItem:ref whichEffect:short | ||
(nothing) RemoveNthEffect magicItem:ref whichEffect:short | |||
Removes the specified effect item. | |||
== Notes == | |||
* If a hostile effect is removed from a Spell so that it does not have any left, the Spell will not automatically become non-hostile. Use [[SetSpellHostile]] to update the hostility. | |||
== See Also == | |||
* [[RemoveAllEffectItems]] | |||
* [[SetSpellHostile]] | |||
[[Category:Functions]] | [[Category:Functions]] | ||
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Effect Item (OBSE)]] |
Latest revision as of 10:43, 27 May 2008
A command for Oblivion Script Extender
Syntax:
(nothing) RemoveNthEffectItem magicItem:ref whichEffect:short
(nothing) RemoveNthEffect magicItem:ref whichEffect:short
Removes the specified effect item.
Notes[edit | edit source]
- If a hostile effect is removed from a Spell so that it does not have any left, the Spell will not automatically become non-hostile. Use SetSpellHostile to update the hostility.