Difference between revisions of "Developing Successful Mods"

757 bytes added ,  03:43, 5 February 2009
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imported>Gregbert
imported>Gregbert
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By now, Publicity should be at an all time high and people should be messaging you with excitement for the release date (Maybe they won't be, but don't be disheartened!) Make a final push on advertising, and keep the thread alive and healthy. The last thing you want to happen is for the mod to become obsolete even before it's been released.
By now, Publicity should be at an all time high and people should be messaging you with excitement for the release date (Maybe they won't be, but don't be disheartened!) Make a final push on advertising, and keep the thread alive and healthy. The last thing you want to happen is for the mod to become obsolete even before it's been released.
Depending on the size and audience of the final mod, you might want to think about giving your mod a good clean. This will vastly reduce compatability issues: in laymans terms, people with more mods will be able to play it, so increasing your potential users and reducing the bugs. There's an exelent tutorial for cleaning Mods that I've used successfully. [http://www.uesp.net/wiki/Tes4Mod:Tes4View#Cleaning_a_Dirty_Plugin Cleaning Mods using TES4Edit]
A few small notes; Depending on your operating system, you should call the shortcut "D:\Games\Oblivion\TES4Edit.exe" -FixupPGRD. Most changes will not be noticeable in the CS or Ingame. First time around to using this program, it may look fairly threatening, but don't worry. It's all safe and tested.


So now it's ready; Or maybe you're just reading this in preparation to start a new mod. Either way, the thread should still help... But read this again when you ARE about to release. Kudos to you! You've taken on a big mod and won; something even the best of modders can falter against. Upload your Mod for download (I suggest TES Nexus ([http://www.tesnexus.com/]) or Google's Page Creator ([https://www.google.com/accounts/ServiceLogin?service=pages&continue=http%3A%2F%2Fpages.google.com%2F&ltmpl=yessignups]).), then add several links to several mirrors for download. Make the info and pictures on the places where you can download the mod, such as TES Nexus, as flashy and exciting as you can; people will look at this in months coming, and still want it.
So now it's ready; Or maybe you're just reading this in preparation to start a new mod. Either way, the thread should still help... But read this again when you ARE about to release. Kudos to you! You've taken on a big mod and won; something even the best of modders can falter against. Upload your Mod for download (I suggest TES Nexus ([http://www.tesnexus.com/]) or Google's Page Creator ([https://www.google.com/accounts/ServiceLogin?service=pages&continue=http%3A%2F%2Fpages.google.com%2F&ltmpl=yessignups]).), then add several links to several mirrors for download. Make the info and pictures on the places where you can download the mod, such as TES Nexus, as flashy and exciting as you can; people will look at this in months coming, and still want it.
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