Difference between revisions of "Drop"
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imported>DragoonWraith |
imported>Haama (set pRef doesn't work, that's a shame) |
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Calling actor drops the specified item(s) in the world at his/her feet. | Calling actor drops the specified item(s) in the world at his/her feet. | ||
==Notes== | |||
* While 'set pRef to player.Drop SomeItem 1' will compile and run, pRef will remain null (00000000) and won't be of any use. | |||
[[Category: Functions]] | [[Category: Functions]] |
Revision as of 17:17, 10 September 2007
Syntax:
[ActorID.]Drop ObjectID count
Example:
Drop Torch02 2
Calling actor drops the specified item(s) in the world at his/her feet.
Notes
- While 'set pRef to player.Drop SomeItem 1' will compile and run, pRef will remain null (00000000) and won't be of any use.