Difference between revisions of "Enchanting tutorial"
imported>Oblivious12123 (New page: == What we will accomplish == 1. Creating a new enchantment 2. Enchanting a new weapon 3. Creating a new NPC for the weapon == Creating The New Weapon == Firstly, go to the render window...) |
imported>Qazaaq (wikifying, spelling, removing the new NPC section, incomplete) |
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== What we will accomplish == | == What we will accomplish == | ||
#Creating a new enchantment | |||
#Enchanting a new weapon | |||
== Creating the new weapon == | |||
First, go to the [[Object Window]] and expand the following items in the tree: | |||
Items > Weapon | Items > Weapon | ||
For this tutorial I will be using an existing mesh of an elven longsword, | For this tutorial I will be using an existing mesh of an elven longsword, you can use whatever mesh you want, expand the tree to the following: | ||
Items > Weapon > Elven | Items > Weapon > Elven | ||
And select the WeapElvenLongSword. Change the EditorID to AAEnchantTutorial so it will be at the top. Click OK. | And select the WeapElvenLongSword. Change the EditorID to AAEnchantTutorial so it will be at the top. Click OK. | ||
[[Image:ElfLong.jpg|center|frame]] | |||
== Creating the enchantment == | |||
Right, now go to the following node in the Object Window: | |||
Magic > Enchantment | |||
Rightclick in the list and choose New. An empty enchantment window will pop-up. In the EditorID box write AAEnchantment. Next, in the effects box, click new and scroll down until you find 'Frost Damage', click on that. Leave the Range box as it is. | |||
*Set the area to 2 | |||
*Set the Duration to 2 | |||
*Set the Magnitude to 5 | |||
Now click OK. This should leave you with something like this: | |||
[[Image:ElfEnch.jpg|center|frame]] | |||
== Attaching the enchantment to the sword == | |||
Now go back to the sword and in the Enchanting drop-down box choose AAEnchant (it should be at the top of the list). | |||
*In the Enchantment box set it to 2000. | |||
*Change the name to Chilly Long Sword and click OK. | |||
The longsword edit screen should now look something like this: | |||
[[Image:EndResult.jpg|center|frame]] | |||
And Voila! You have created a new weapon! To add it to an NPC see the [[Basic NPC Creation Tutorial]] or if you want to put it in a dungeon see the [[My First Dungeon]] tutorial. | |||
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Revision as of 04:02, 6 October 2009
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What we will accomplish
- Creating a new enchantment
- Enchanting a new weapon
Creating the new weapon
First, go to the Object Window and expand the following items in the tree:
Items > Weapon
For this tutorial I will be using an existing mesh of an elven longsword, you can use whatever mesh you want, expand the tree to the following:
Items > Weapon > Elven
And select the WeapElvenLongSword. Change the EditorID to AAEnchantTutorial so it will be at the top. Click OK.
Creating the enchantment
Right, now go to the following node in the Object Window:
Magic > Enchantment
Rightclick in the list and choose New. An empty enchantment window will pop-up. In the EditorID box write AAEnchantment. Next, in the effects box, click new and scroll down until you find 'Frost Damage', click on that. Leave the Range box as it is.
- Set the area to 2
- Set the Duration to 2
- Set the Magnitude to 5
Now click OK. This should leave you with something like this:
Attaching the enchantment to the sword
Now go back to the sword and in the Enchanting drop-down box choose AAEnchant (it should be at the top of the list).
- In the Enchantment box set it to 2000.
- Change the name to Chilly Long Sword and click OK.
The longsword edit screen should now look something like this:
And Voila! You have created a new weapon! To add it to an NPC see the Basic NPC Creation Tutorial or if you want to put it in a dungeon see the My First Dungeon tutorial.