Difference between revisions of "FBribeBase"
Jump to navigation
Jump to search
imported>Bnesmith |
imported>Bnesmith |
||
Line 1: | Line 1: | ||
Bribery is controlled by three values [[fBribeBase]], [[fBribeMult]], [[ | Bribery is controlled by three values [[fBribeBase]], [[fBribeMult]], [[fBribeScale]]. | ||
*The Base value sets the lowest bribe value and is used as an offset. | *The Base value sets the lowest bribe value and is used as an offset. | ||
*The Mult value is a multiplier times the combined levels and skills of the two actors. | *The Mult value is a multiplier times the combined levels and skills of the two actors. | ||
*The | *The Scale value controls how steep the non-linear increase will be. If fBribeCurve is set to 1.0, bribe values increase linearly based on the combined levels and skills of the two actors. | ||
[[Category:Settings]] | [[Category:Settings]] |
Revision as of 10:15, 30 March 2006
Bribery is controlled by three values fBribeBase, fBribeMult, fBribeScale.
- The Base value sets the lowest bribe value and is used as an offset.
- The Mult value is a multiplier times the combined levels and skills of the two actors.
- The Scale value controls how steep the non-linear increase will be. If fBribeCurve is set to 1.0, bribe values increase linearly based on the combined levels and skills of the two actors.