Difference between revisions of "FMagicBallMaximumDistance"
Jump to navigation
Jump to search
imported>Kkuhlmann |
imported>ShadowDancer m (formatting) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 4: | Line 4: | ||
|style="background:#ffeded;" | | |style="background:#ffeded;" | | ||
Ranged combat setting. Maximum distance for firing this projectile type. Can be modified in a [[Combat Style]] by setting the Range Mult. | |||
When modding, make sure it's always larger than [[fMagicBallOptimalDistance]]! | |||
|- | |- | ||
Line 15: | Line 17: | ||
[[Category:Settings]] | <div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Ranged_Combat|Ranged Combat]]</p></div> | ||
[[Category:Ranged_Combat]] |
Latest revision as of 11:28, 30 September 2007
Description |
Ranged combat setting. Maximum distance for firing this projectile type. Can be modified in a Combat Style by setting the Range Mult. When modding, make sure it's always larger than fMagicBallOptimalDistance! |
---|---|
Default value |
2000.0000 |