Difference between revisions of "FMagicExplosionPowerMax"
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imported>ShadowDancer (New page: {| border="1" cellpadding="5" cellspacing="0" |- !style="background:#ffdead;" width="100" | Description |style="background:#ffeded;" | This value has to do with the maximum "kick" an e...) |
imported>ShadowDancer m (formatting) |
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[[Category:Settings]] | <div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div> |
Latest revision as of 11:12, 30 September 2007
Description |
This value has to do with the maximum "kick" an explosion of magic uses. This is how far an actor of any type will be moved by magic. This seems to only affect actors that are dead or paralyzed. This also seems to affect movable in-game items, however they accelerate at a much greater distance and speed, so weight must be a factor too. This value is used as a maximum upper end if the game calculates a higher value. (My value is 128.000 which seems to be more than sufficient.) |
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Default value |
100.0000 |