Difference between revisions of "FPCBaseHealthMult"

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imported>Dev akm
(added clarification on base health recalc at level-up)
imported>ShadowDancer
m (formatting)
 
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!style="background:#ffdead;" width="100"  | Description
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Affects the health of the player at the start of the game.  Value is multiplied by the player's endurance to calculate starting health.  Has no effect on health when the player levels up unless the player gains Endurance that level, in which case the player's base health will be recalculated according to this setting.
Affects the health of the player at the start of the game.  Value is multiplied by the player's endurance to calculate starting health.  Has no effect on health when the player levels up unless the player gains Endurance that level, in which case the player's base health will be recalculated according to this setting.
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!style="background:#ffdead;" |Default value
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2
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!style="background:#ffdead;" |References
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See [[fStatsHealthLevelMult]] and [[Health]]
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[[Category:Settings]]
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>

Latest revision as of 11:04, 30 September 2007

Description

Affects the health of the player at the start of the game. Value is multiplied by the player's endurance to calculate starting health. Has no effect on health when the player levels up unless the player gains Endurance that level, in which case the player's base health will be recalculated according to this setting.

Default value

2

References

See fStatsHealthLevelMult and Health