Difference between revisions of "GetClassAttribute"
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
'''Syntax:''' | |||
(attribute:short) ''reference''.GetClassAttribute whichAttribute:short[0..1] ''class:ref'' | |||
Returns the Nth attribute of the class. | Returns the Nth attribute of the class. | ||
''' | '''Example:''' | ||
short FirstAttribute | |||
short SecondAttribute | |||
set FirstAttribute to player.GetClassAttribute 0 | |||
set SecondAttribute to player.GetClassAttribute 1 | |||
Gets the 1st and 2nd 'Primary Attributes' of player's class. | |||
==Notes== | ==Notes== | ||
*The parameter "'''''whichAttribute:short'''''" must be '''min: 0''' and '''max: 1'''. If you input a value greater than 1 this function will always return 0 (Strength). | |||
*If called on a reference it will attempt to find the class from that referenced NPC and use that. | *If called on a reference it will attempt to find the class from that referenced NPC and use that. | ||
*If a class FormID is passed, that takes precedence. | *If a class FormID is passed, that takes precedence. |