Difference between revisions of "GetClassSkill"

350 bytes added ,  16:39, 9 September 2007
Added example & whichSkill allowed values.
imported>WereWolf
(New page: A command for Oblivion Script Extender Returns the Nth skill of the class. '''Syntax:''' (skill:short) ''reference.''GetClassSkill whichSkill:shor...)
 
imported>WereWolf
(Added example & whichSkill allowed values.)
Line 4: Line 4:


'''Syntax:'''
'''Syntax:'''
  (skill:short) ''reference.''GetClassSkill whichSkill:short ''class:ref''
  (skill:short) ''reference.''GetClassSkill whichSkill:short[0..6] ''class:ref''
'''Example:'''
short myfirstskill
short myfirthskill
set myfirstskill to player.GetClassSkill 0
set myfirthskill to player.GetClassSkill 4
Gets 1st and 5th skill of player's class.


==Notes==
==Notes==
*The parameter ''whichSkill:short'' must be '''min: 0''' and '''max: 6'''. If you input a value greater than 6 this function will allways return 0 (Strenght).
*If called on a reference it will attempt to find the class from that referenced NPC and use that.
*If called on a reference it will attempt to find the class from that referenced NPC and use that.
*If a class FormID is passed, that takes precedence.
*If a class FormID is passed, that takes precedence.
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