Difference between revisions of "Jail"

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imported>Ecaponi
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Revision as of 16:35, 31 January 2006

When a player is arrested by a guard NPC, he will be sent to the closest jail.


To build a jail that the game will recognize, you need several things:

  • PrisonMarker (actually a Door), placed in the interior cell which contains the jail
  • Linked PrisonMarker, placed in the exterior cell where the player will be sent when released from jail
  • StolenGoods container, placed in the jail interior cell, where the player's possessions are stored while in jail
  • Bed in the jail cell, for the player to click on to "serve time"
  • Obviously a locked door is a good idea, if you don't want the player to escape.