Difference between revisions of "KillAllActors"

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'''Syntax:'''
'''Syntax:'''
  KillAllActors
  KillAllActors


Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.
Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.


As with [[Kill]], essential actors will be made "unconscious" (in their normal temporary "dead" state).
As with [[Kill]], essential actors will be made "unconscious" (in their normal temporary "dead" state).


Obviously, a function to be used with extreme caution...


Obviously, a function to be used with extreme caution...
''KillAll'' can also be used as the same function.


==See Also==
*[[Kill]]


[[Category: Functions]]
[[Category: Functions]]
[[Category: Statistics Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Actor Functions]]
[[Category: Actor Functions (CS 1.0)]]
 
<!-- Begin Search Terms
Kill
All
Actors
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Latest revision as of 11:14, 3 August 2009

Syntax:

KillAllActors

Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.

As with Kill, essential actors will be made "unconscious" (in their normal temporary "dead" state).

Obviously, a function to be used with extreme caution...

KillAll can also be used as the same function.

See Also[edit | edit source]