Difference between revisions of "Message"
Jump to navigation
Jump to search
imported>DragoonWraith |
imported>DragoonWraith (revert unintended edit) |
||
Line 23: | Line 23: | ||
===Examples=== | ===Examples=== | ||
'''Message "Var1:% 5.2f / Var2:% 5.2f"''' | |||
'''"Var1: 123.45 / Var2: -123.45" | "Var1: 123.45 / Var2: -123.45" | ||
'''Message "Var1:%05.2f / Var2:%05.2f"''' | |||
'''"Var1: 00123.45 / Var2:-00123.45" | "Var1: 00123.45 / Var2:-00123.45" | ||
'''Message "Var1:%+-5.0f / Var2:%+-5.0f"''' | |||
'''"Var1:+123 / Var2:-123 "''' | "Var1:+123 / Var2:-123 " | ||
'''Message "Var1:% .3e / Var2:% .3e''' | |||
"Var1: 1.234E+2 / Var2:-1.234E+2" | |||
==See Also== | ==See Also== |
Revision as of 14:40, 12 August 2006
Description
Syntax:
Message "Message text", [var1], [var2], DisplaySeconds
Example:
Message "This is a Message" Message "You have %.0f hours to complete your task.", GameHour, 10
Displays a message on the screen for a specified amount of game time.
The DisplaySeconds parameter must be an integer.
Up to 9 variable names can also be passed into the Message. These are displayed in the order they are used as parameters. The message must specify how the variable is to be displayed.
Displaying Variables
Examples
Message "Var1:% 5.2f / Var2:% 5.2f"
"Var1: 123.45 / Var2: -123.45"
Message "Var1:%05.2f / Var2:%05.2f"
"Var1: 00123.45 / Var2:-00123.45"
Message "Var1:%+-5.0f / Var2:%+-5.0f"
"Var1:+123 / Var2:-123 "
Message "Var1:% .3e / Var2:% .3e
"Var1: 1.234E+2 / Var2:-1.234E+2"