Difference between revisions of "Movement Game Settings"

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See [http://www.uesp.net/wiki/Oblivion:Movement_Formulas UESP: Movement Formulas] for details of how these settings interact to determine movement speeds.
See [http://www.uesp.net/wiki/Oblivion:Movement_Formulas UESP: Movement Formulas] for details of how these settings interact to determine movement speeds.


<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>
[[Category:Settings]]
[[Category:Settings By Concept]]
[[Category:Gameplay]]

Revision as of 19:35, 1 May 2008

The following settings control Movement Speeds:

Setting Default Value Description
fMoveCharWalkMin 90.0 Minimum base walking speed
fMoveCharWalkMax 130.0 Maximum base walking speed
fMoveCreatureWalkMin 5.0 Minimum base walking speed for creatures
fMoveCreatureWalkMax 300.0 Maximum base walking speed for creatures
fMoveEncumEffect 0.4 Worn armor/weapons encuberence affect with weapon ready
fMoveEncumEffectNoWea 0.3 Worn armor/weapons encuberence affect without weapon ready
fMoveWeightMin 0.0 Movement encumberance minimum worn weight
fMoveWeightMax 150.0 Movement encumberance maximum worn weight
fMoveNoWeaponMult 1.1 Speed multiplier without weapon ready
fMoveRunMult 3.0 Speed multiplier for being in run mode
fMoveRunAthleticsMult 1.0 Speed multiplier for athletics when in run mode
fMoveSneakMult 0.6 Speed multiplier for being in sneak mode
fPerkHeavyArmorExpertSpeedMult 0.5 Perk worn heavy armor weight multiplier??? (Initial value of 0.5 reduces worn armor weight by half)
fPerkHeavyArmorMasterSpeedMult 0.0 Perk worn heavy armor weight multiplier, replacing above??? (Initial value of 0 reduces worn armor weight to 0)
fPerkHeavyArmorSinkGravityMult 15.0 Unkown impact perk
fPerkLightArmorExpertSpeedMult 0.0 Perk worn light armor weight multiplier??? (Initial value of 0 reduces worn armor weight to 0)

See UESP: Movement Formulas for details of how these settings interact to determine movement speeds.