Difference between revisions of "SetEssential"
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imported>JOG |
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==See Also== | ==See Also== | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Statistics Functions]] | [[Category: Statistics Functions]] | ||
[[Category:Actor Functions]] |
Revision as of 10:48, 28 June 2006
Syntax:
SetEssential ActorBase bool
Example:
SetEssential MyFavoriteNPC 1 SetEssential MyLeastFavoriteNPC 0
Sets the "essential" flag on an actor (1 or 0). When this flag is set to 1, the NPC/creature will not be killable -- when his health drops to 0 or below, an essential actor will be made temporary "unconscious". This is normally used to prevent the player from accidentally killing an NPC who is required to complete a quest.