Difference between revisions of "SetIsPlayable"

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imported>WereWolf
(New page: A command for Oblivion Script Extender Specifies whether the object can be used by the player. '''Syntax:''' (nothing) ''reference.''SetIsPlay...)
 
imported>Haama
(Removed note)
 
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
   
Specifies whether the object can be used by the player.


'''Syntax:'''
'''Syntax:'''
  (nothing) ''reference.''SetIsPlayable isPlayable:bool ''objectID:ref''
  (nothing) ''reference.''SetIsPlayable isPlayable:bool ''objectID:ref''
Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor.


==See Also==
==See Also==

Latest revision as of 19:20, 7 May 2008

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref

Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor.

See Also[edit | edit source]