Difference between revisions of "SetMaleBipedPath"

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imported>WereWolf
(New page: A command for Oblivion Script Extender Sets the male NIF model path when worn. '''Syntax:''' (nothing) ''reference.''SetMaleModelPath modelPath:st...)
 
imported>Quetzilla
 
(One intermediate revision by one other user not shown)
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
'''Syntax:'''
(nothing) ''reference.''SetMaleBipedPath modelPath:string ''objectID:ref''


Sets the male NIF model path when worn.
Sets the male NIF model path when worn.
'''Syntax:'''
(nothing) ''reference.''SetMaleModelPath modelPath:string ''objectID:ref''


==Notes==
==Notes==
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*[[SetMaleGroundPath]]
*[[SetMaleGroundPath]]
*[[SetMaleIconPath]]
*[[SetMaleIconPath]]
*[[SetFemaleBipedPath]]
*[[SetFemaleGroundPath]]
*[[SetFemaleIconPath]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (OBSE)]]
[[Category:Functions (OBSE)]]

Latest revision as of 09:21, 7 April 2008

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetMaleBipedPath modelPath:string objectID:ref

Sets the male NIF model path when worn.

Notes[edit | edit source]

  • The model path is a the path to the NIF model for the type.

See Also[edit | edit source]