Difference between revisions of "Glossary"

28 bytes added ,  22:26, 5 June 2008
→‎N: Link to normal maps
imported>Wrye
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imported>Wrye
(→‎N: Link to normal maps)
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;[[Normal Maps]]
;[[Normal Maps]]
: Normal maps are textures that are used by Oblivion's render engine to give a model surface an appearance of additional surface detail. In its effect it is very similar to bump-mapping. The normal map is used in shading the model and provides a convincing relief effect to surfaces, making the model look like it has a much higher polygon-count than it actually does.
: Normal maps are textures that are used by Oblivion's render engine to give a model surface an appearance of additional surface detail. In its effect it is very similar to bump-mapping. The normal map is used in shading the model and provides a convincing relief effect to surfaces, making the model look like it has a much higher polygon-count than it actually does.
:'''See:''' [[Normal Maps]]


==O==
==O==
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