Difference between revisions of "IsInCombat"
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imported>DragoonWraith |
imported>Tekuromoto m |
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==Notes== | ==Notes== | ||
*Even though not seen as a syntax error by the CS, '''''IsInCombat''' ActorRef'' will not compile in-game. | *Even though not seen as a syntax error by the CS, '''''IsInCombat''' ActorRef'' will not compile in-game. Consequently, it will cause the whole script not to be compiled. | ||
[[Category: Functions]] | [[Category: Functions]] |
Revision as of 22:38, 12 July 2009
Returns 1 if the actor is currently in combat.
Notes
- Even though not seen as a syntax error by the CS, IsInCombat ActorRef will not compile in-game. Consequently, it will cause the whole script not to be compiled.