Difference between revisions of "IsOnGround"
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imported>Haama (Created) |
imported>8asrun6aer m |
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(2 intermediate revisions by the same user not shown) | |||
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== See Also == | == See Also == | ||
* [[IsInAir]] | * [[IsInAir]] | ||
* [[IsSwimming]] | |||
* [[GetFallTimer]] | * [[GetFallTimer]] | ||
* [[IsJumping]] | * [[IsJumping]] | ||
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* [[IsAnimPlaying]] | * [[IsAnimPlaying]] | ||
* [[IsAnimGroupPlaying]] | * [[IsAnimGroupPlaying]] | ||
* [[Determining_Ground_Position|Determining Ground Position]] | |||
[[Category: Functions]] | [[Category: Functions]] |
Latest revision as of 23:57, 21 December 2011
A command for Oblivion Script Extender
Syntax:
(IsOnGround:bool) actor:ref.IsOnGround
Returns 1 if the calling actor is on the ground.