Difference between revisions of "SetOwnership"
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Revision as of 14:57, 20 June 2008
SetOwnership function
Sets the ownership of the calling reference to the specified base NPC or Faction.
Syntax:
referenced-item.SetOwnership Owner
Syntax Detail:
Owner - Specify either an Owner NPC or an Owner FactionID.
Examples:
SetOwnership BladesFaction RewardSwordRef.SetOwnership
See also
- GetOwner
- GetParentCellOwner
- GetOwningFactionRequiredRank
- GetParentCellOwningFactionRequiredRank
- IsOffLimits
- Interior cells (as a reference on Cell Ownership).
- SetCellOwnership