Difference between revisions of "SetSkillUseIncrement"
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imported>Haama (Fixed syntax, added example) |
imported>DragoonWraith (not a record variable function) |
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[[Category: Player Functions]] | [[Category: Player Functions]] | ||
[[Category: Player Functions (OBSE)]] | [[Category: Player Functions (OBSE)]] | ||
Revision as of 20:48, 21 March 2008
A command for Oblivion Script Extender
Syntax:
(nothing) SetSkillUseIncrement nuRate:float skill:name whichAction:short
Sets the experience point increase for one use of a skill action.
Example
SetSkillUseIncrement 1 Alchemy 1 SetSkillUseIncrement 0 Alchemy 0
Sets the experience gain (towards alchemy) when the player creates a potion to 1. The second line sets the wortcraft (when the player eats an ingredient and gains an effect) experience gain to 0.