Difference between revisions of "SetWeather"
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imported>Gamall m (space) |
imported>Haama (CS 1.0 stuff) |
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[[ReleaseWeatherOverride]] | [[ReleaseWeatherOverride]] | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Weather Functions]] | [[Category: Weather Functions]] | ||
[[Category: Weather Functions (CS 1.0)]] |
Revision as of 17:59, 8 August 2007
Syntax:
SetWeather WeatherID, WeatherOverrideFlag (optional)
Example:
SetWeather clear sw OblivionStormTamriel 1
Sets the weather to WeatherID. The weather will begin transitioning to the new weather -- the time it takes to transition is the "Trans Delta" setting on the new weather. Note that if the weather is currently transitioning, it will finish its transition before starting to transition to the new weather.
If the optional WeatherOverrideFlag is set to 1, the weather will remain in the specified weather until the ReleaseWeatherOverride command is used.
The available WeatherID can be found under World/Weather. See ForceWeather for a list.