Difference between revisions of "Talk:Enable or Disable Parallax shader on meshes"

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== What is a "'''parallax''' shader"? ==
== What is a "'''parallax''' shader"? ==


What is a "'''parallax''' shader"? What is involved when speaking about "parallax"? I searched for articles in this regard, but all I could find were articles mentioning ''parallax'' while assuming the reader already knew about what it meant... So I'm still in the dark. --[[User:HawkFest|HawkFest]] 09:10, 13 September 2007 (EDT)
What is a "'''parallax''' shader"? What is involved when speaking about "parallax"? I searched for articles in this regard, but all I could find were articles mentioning ''parallax'' while assuming the reader already knew about what it meant... So I'm still in the dark : does it have something to do with light reflexion / object reflexion on a texture over which a shader is applied?... See, I'm "lost in Oblivion" in regards to this term, please someone help me (a link at least)! --[[User:HawkFest|HawkFest]] 09:10, 13 September 2007 (EDT)

Revision as of 08:20, 13 September 2007

What is a "parallax shader"?

What is a "parallax shader"? What is involved when speaking about "parallax"? I searched for articles in this regard, but all I could find were articles mentioning parallax while assuming the reader already knew about what it meant... So I'm still in the dark : does it have something to do with light reflexion / object reflexion on a texture over which a shader is applied?... See, I'm "lost in Oblivion" in regards to this term, please someone help me (a link at least)! --HawkFest 09:10, 13 September 2007 (EDT)