Difference between revisions of "Category talk:Actor Values"
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imported>Yuoofox (How modify weapon's health in script?) |
imported>Scruggs (requires OBSE) |
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You see, I want to make a special weapon with its own script, causing the weapon to always have maximum health. I'm assuming that Actor Values don't work on weapons. Is there a such thing as a getObjectValue or forceObjectValue function? (I looked at the Object Functions page, and I couldn't find it.) | You see, I want to make a special weapon with its own script, causing the weapon to always have maximum health. I'm assuming that Actor Values don't work on weapons. Is there a such thing as a getObjectValue or forceObjectValue function? (I looked at the Object Functions page, and I couldn't find it.) | ||
: [[OBSE]] has functions that allow you to modify an object's health. [[User:Scruggs|Scruggs]] 21:40, 13 January 2007 (EST) |
Revision as of 21:40, 13 January 2007
I have a question. How do you get or set the health value for a weapon or a piece of armor?
You see, I want to make a special weapon with its own script, causing the weapon to always have maximum health. I'm assuming that Actor Values don't work on weapons. Is there a such thing as a getObjectValue or forceObjectValue function? (I looked at the Object Functions page, and I couldn't find it.)