Difference between revisions of "SetAngle"

72 bytes added ,  11:11, 6 June 2024
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imported>QQuix
(Notes when called on the player and actors)
Tags: Visual edit Reverted
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*SetAngle X on the player tilts the camera view up/down. It is possible to set the player's X angle beyond the limits of the mouse movement (-89 to 89). Note that the values are counterintuitive: negative angles force the player look up, positive angles, down.
*SetAngle X on the player tilts the camera view up/down. It is possible to set the player's X angle beyond the limits of the mouse movement (-89 to 89). Note that the values are counterintuitive: negative angles force the player look up, positive angles, down.
*Player.SetAngle X doesn't update in 3rd-person until the player moves.




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