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imported>QQuix (Notes when called on the player and actors) |
Tags: Visual edit Reverted |
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*SetAngle X on the player tilts the camera view up/down. It is possible to set the player's X angle beyond the limits of the mouse movement (-89 to 89). Note that the values are counterintuitive: negative angles force the player look up, positive angles, down. | *SetAngle X on the player tilts the camera view up/down. It is possible to set the player's X angle beyond the limits of the mouse movement (-89 to 89). Note that the values are counterintuitive: negative angles force the player look up, positive angles, down. | ||
*Player.SetAngle X doesn't update in 3rd-person until the player moves. | |||
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