Difference between revisions of "Category talk:Scripting"

860 bytes added ,  11:50, 29 September 2011
imported>Candc4
imported>DragoonWraith
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:[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 11:52, 28 September 2011 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 11:52, 28 September 2011 (EDT)
::Ah yes it is not written for oblivion it was written for morrowind, making "Player->" correct because "Player." is a oblivion command along with "kill" I also believe "Player->Sethealth 0" is equal to the "Kill" command of oblivion, please correct me if I'm wrong, also is this site for elder scrolls games in general or is the site only for oblivion, I also did reasearch scripting I got my info from [http://www.uesp.net/wiki/Tes3Mod:Modding] you also say my script looks like it works with C++ does morrowind scripts run using C++ --[[User:Candc4|Candc4]] 13:52, 28 September 2011 (EDT)
::Ah yes it is not written for oblivion it was written for morrowind, making "Player->" correct because "Player." is a oblivion command along with "kill" I also believe "Player->Sethealth 0" is equal to the "Kill" command of oblivion, please correct me if I'm wrong, also is this site for elder scrolls games in general or is the site only for oblivion, I also did reasearch scripting I got my info from [http://www.uesp.net/wiki/Tes3Mod:Modding] you also say my script looks like it works with C++ does morrowind scripts run using C++ --[[User:Candc4|Candc4]] 13:52, 28 September 2011 (EDT)
:::Five years ago, I would have recognized that instantly, but it's been a ''long'' time since I did any Morrowind scripting. Anyway, yes, they've changed the scripting language in quite a few places. The blocktypes, . instead of ->, and the ref variable type are probably the most notable, but there's also things like GetAV where they changed it from being several different functions to just one where you pass what value you're interested in. [[GetPos]] and [[SetPos]] are a similar story, IIRC (Morrowind had GetPosX, GetPosY, GetPosZ, right?)
:::Anyway, those tutorials should help you out.
:::[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 12:50, 29 September 2011 (EDT)