Difference between revisions of "Category talk:Tutorials"

3,152 bytes added ,  15:30, 22 February 2008
Remove all tutorials from this category
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imported>Qazaaq
(Remove all tutorials from this category)
 
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I would really like seeing a tutorial on creating your own world space and making e.g. an island with the regions editor. I do'nt have any problems with interiors, NPCs etc. It's just this that eludes me. I just cn't build an island, can someone please write something like this? it would be useful to many more people.
== Reorganize? ==
 
Should we maybe reorganize the subcategories? The existing subcategories  are currently individual articles. Instead we could have subcategories like
* Worldbuilding
* Modeling and texturing
* Scripting
* Quest design
* Miscellaneous
--[[User:GhanBuriGhan|GhanBuriGhan]] 11:57, 2 August 2006 (EDT)
 
 
Ok, so I just went ahead and did it. Hope you guys like it. --[[User:GhanBuriGhan|GhanBuriGhan]] 15:03, 2 August 2006 (EDT)
 
:[[User:Qazaaq|Qazaaq]] 13:16, 27 June 2007 (EDT): Should we split up modeling and texturing tutorials? There are quite a lot of them and I don't see the point in having one category. An animation category might also be useful.
:Some tutorials are in the main tutorial category and some are only in subcategories, when and what should go where?
 
----
 
I went ahead and made a NifSkope category today and I'm planning to split the Modeling and Texturing tutorials into a separate Modeling and Texturing category. If there are any objections I'd like to hear them now.
 
--[[User:Qazaaq|Qazaaq]] 08:43, 23 August 2007 (EDT)
 
 
=Requests=
 
== House Tutorial? ==
I would love to see a tutorial on creating a house from scratch.
 
==Fun Npc's==
I would really like to see Differnt kinds of NPC creation such as Companions and other fun types of NPC's
 
==creating Races or Classes==
I would really like seeing a tutorial creating new Races or Classes, and "Menu Images."
 
Answering:
 
1) Steps in creation of a new Class or Race.
 
2) Use existing "Menu Image" picture, where are they?  In a BSA file?
 
3) Converting JPG to a DDS, if possible.
 
I did create a new Classes but the Construction Set Class dialog only wants DDS files for the "Menu Image."
 
I see no information on "Menu Images" that help.
 
==Scripting AI==
I would like to see a tutorial on how to add a script to an NPC to give them better spellcasting strategies. This is a personal hobby horse of mine, but would benefit everyone and would show:
 
- how to add a script to an NPC
 
- how scripts can override normal spellcasting behaviour (at least if it's like Morrowind)
 
- Illustration of the function HasMagicEffect
 
- Difference between "Cast Spell" (target self) and "Cast Spell Player" (target player)
 
- Conditional decisions using if-constructs
 
 
Example (code below probably won't be correct, only for illustration):
 
 
Scriptname Ex_Spell_AI
 
Begin
 
if (player.HasMagicEffect ZSCA == 1) ; player has a scamp summonned
 
Cast GreaterDispelonOther player ; have the NPC try to dispell the thing
 
Endif
 
if (HasMagicEffect FRDG == 1) ; NPC has fire damage on him
 
Cast FireShield ; have the NPC cast a Fire Shield on himself
 
Endif
 
End
 
This might even be extended to include the NPC's factions and skill levels, so that Spellcasting 'AI packages' can be created for different categories and skill levels (e.g. specific behaviour for all Necromancers, of which ones with high Illusion are more likely to use a paralyze spell, while one with high Alteration might use shields more frequently etc.)
 
== Remove all tutorials from this category ==
 
This category has grown too big to be of any use to find a tutorial. Listing all tutorials here is useless, no one is going to look through over a hundred tutorials to find what they need. The subcategories are sufficient and listing tutorial series that explain multiple aspects could be a  good idea, but currently that would only be [[A beginner's guide]].
<br />--[[User:Qazaaq|Qazaaq]] 14:30, 22 February 2008 (EST)
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