Difference between revisions of "GetAttackDamage"

imported>Haama
(Moved OBSE tag to top)
imported>Speedo
(Incorrect syntax in example)
 
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]


GetAttackDamage - returns the base attack damage.
'''Syntax:'''
(damage:long) ''reference.''GetAttackDamage ''objectID:ref''


        (damage:long) reference.GetAttackDamage objectID:ref
Returns the base attack damage.
 
==Example==


'''Example:'''
ref Weapon
float WeaponDamage
set Weapon to player.[[GetEquippedObject]] 16
set WeaponDamage to GetAttackDamage Weapon
Gets the attack damage value of the player's equipped weapon and store in ''WeaponDamage'' variable.


==See Also==
==See Also==

Latest revision as of 13:19, 14 April 2008

A command for Oblivion Script Extender

Syntax:

(damage:long) reference.GetAttackDamage objectID:ref

Returns the base attack damage.

Example:

ref Weapon
float WeaponDamage
set Weapon to player.GetEquippedObject 16
set WeaponDamage to GetAttackDamage Weapon

Gets the attack damage value of the player's equipped weapon and store in WeaponDamage variable.

See AlsoEdit