Difference between revisions of "Mercantile"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Nirruden
(Addition: Apprentice Perk)
imported>TheImperialDragon
m
 
(3 intermediate revisions by 3 users not shown)
Line 10: Line 10:


|-
|-
!style="background:#ffdead;"  |Perks
!style="background:#ffdead;border-bottom:1px solid;"  |Perks
|style="background:#ffeded;" align=right |
|style="background:#ffeded;border-bottom:1px solid;" |
*'''Novice'''
*:Items you sell are affected by their condition.
*'''Apprentice'''
*'''Apprentice'''
*:Items you sell are no longer affected by their condition.
*:Items you sell are no longer affected by their condition.
Line 20: Line 22:
*'''Master'''
*'''Master'''
*:All shops will have an increase in the maximum amount of gold on hand.
*:All shops will have an increase in the maximum amount of gold on hand.
|}


|-
!style="background:#ffdead;"  |Related Variables
|style="background:#ffeded;" |
[[IPerkExtraBarterGoldMaster]] determines the amount of extra gold on hand for 'Master' perk.




[[Category:Skills]]
[[Category:Skills]]
[[Category:Actor Values]]

Latest revision as of 13:06, 8 September 2006

Description

Mercantile allows you to get better deals with Merchants. The higher your Mercantile skill, the more likely the merchant is to accept deals when doing the barter mini-game.

Governing attribute

Personality

Perks
  • Novice
    Items you sell are affected by their condition.
  • Apprentice
    Items you sell are no longer affected by their condition.
  • Journeyman
    You can buy or sell any item with any merchant.
  • Expert
    Allows you to invest in a shop, giving that shop a bonus to the amount of gold on hand.
  • Master
    All shops will have an increase in the maximum amount of gold on hand.
Related Variables

IPerkExtraBarterGoldMaster determines the amount of extra gold on hand for 'Master' perk.