Difference between revisions of "ModPCAttribute"
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ModPCAttribute Strength 1 | ModPCAttribute Strength 1 | ||
ModPCAttribute allows you to give the player attribute increases that will be considered "permanent" by the game (same as when you increase an attribute when leveling up). | ModPCAttribute allows you to give the player attribute '''increases''' that will be considered "permanent" by the game (same as when you increase an attribute when leveling up). | ||
In contrast to [[ModPCSkill]] ''value'' doesn't have to be non-negative. | |||
==See Also== | ==See Also== | ||
[[Stats List]] | * [[Stats List]] | ||
* [[ModPCSkill]] | |||
[[ModPCSkill]] | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Player Functions]] | [[Category: Player Functions]] | ||
[[Category: Player Functions (CS 1.0)]] | |||
<!-- Begin Search Terms | |||
Mod | |||
PC | |||
Attribute | |||
End Search Terms --> |
Latest revision as of 13:08, 20 June 2008
Syntax:
ModPCAttribute StatName, value
Example:
ModPCAttribute Strength 1
ModPCAttribute allows you to give the player attribute increases that will be considered "permanent" by the game (same as when you increase an attribute when leveling up).
In contrast to ModPCSkill value doesn't have to be non-negative.