Difference between revisions of "GetTotalActiveEffectMagnitude"
Jump to navigation
Jump to search
imported>Haama m (→See Also) |
imported>Jaime74 m (removed junk injection) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 14: | Line 14: | ||
==See Also== | ==See Also== | ||
* [[Magic Effects List]] | * [[Magic Effects List]] | ||
* [[GetNthActiveEffectMagnitude]] | |||
* [[GetTotalActiveEffectMagnitudeC]] | * [[GetTotalActiveEffectMagnitudeC]] | ||
* [[GetTotalAEAllSpellsMagnitude]] | * [[GetTotalAEAllSpellsMagnitude]] | ||
* [[GetTotalAEAllSpellsMagnitudeC]] | * [[GetTotalAEAllSpellsMagnitudeC]] | ||
* [[ | * [[GetTotalAESpellMagnitude]] | ||
* [[ | * [[GetTotalAESpellMagnitudeC]] | ||
* [[GetTotalAEDiseaseMagnitude]] | * [[GetTotalAEDiseaseMagnitude]] | ||
* [[GetTotalAEDiseaseMagnitudeC]] | * [[GetTotalAEDiseaseMagnitudeC]] | ||
Line 39: | Line 40: | ||
[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Active Effect (OBSE)]] |
Latest revision as of 11:15, 5 November 2011
A command for Oblivion Script Extender
Syntax:
(totalMag:long) reference.GetTotalActiveEffectMagnitude effectCode:chars (totalMag:long) reference.GetTotalAEMagnitude effectCode:chars
Returns the total magnitude of all Active Effects with a given code on the reference.
Example
short EffectMag set EffectMag to (player.GetTotalActiveEffectMagnitude SHLD)
If the player currently has one Shield effect at 10 magnitude and another at 90, this will return 100.
See Also[edit | edit source]
- Magic Effects List
- GetNthActiveEffectMagnitude
- GetTotalActiveEffectMagnitudeC
- GetTotalAEAllSpellsMagnitude
- GetTotalAEAllSpellsMagnitudeC
- GetTotalAESpellMagnitude
- GetTotalAESpellMagnitudeC
- GetTotalAEDiseaseMagnitude
- GetTotalAEDiseaseMagnitudeC
- GetTotalAEPowerMagnitude
- GetTotalAEPowerMagnitudeC
- GetTotalAELesserPowerMagnitude
- GetTotalAELesserPowerMagnitudeC
- GetTotalAEAbilityMagnitude
- GetTotalAEAbilityMagnitudeC
- GetTotalAENonAbilityMagnitude
- GetTotalAENonAbilityMagnitudeC
- GetTotalAEEnchantmentMagnitude
- GetTotalAEEnchantmentMagnitudeC
- GetTotalAEAlchemyMagnitude
- GetTotalAEAlchemyMagnitudeC