Difference between revisions of "Talk:ModPCMiscStat"
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imported>Raziel23x (question about ModPCMiscStat Functions) |
imported>Haama (Suggestions) |
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:These was placed in game back when the expansion came out and changed the main ESM and changes to the gaming mechanics | :These was placed in game back when the expansion came out and changed the main ESM and changes to the gaming mechanics | ||
:--[[User:Raziel23x|Raziel23x]] 21:22, 23 August 2007 (EDT) | :--[[User:Raziel23x|Raziel23x]] 21:22, 23 August 2007 (EDT) | ||
::Maybe you could use a variable for the ''MiscStatID'', and try out different ones >33 (most functions can use a variable); see if anything changes. | |||
::--[[User:Haama|Haama]] 16:42, 30 August 2007 (EDT) | |||
I cant seem to get it to raise though a script function | I cant seem to get it to raise though a script function | ||
examples | examples | ||
ModPCMiscStat 31 -1 | :ModPCMiscStat 31 -1 | ||
ModPCMiscStat 31 -10 | :ModPCMiscStat 31 -10 | ||
ModPCMiscStat 31 -100 | :ModPCMiscStat 31 -100 | ||
These will lower Assaults by the number listed above but when i try to raise that number | ::These will lower Assaults by the number listed above but when i try to raise that number | ||
ModPCMiscStat 31 1 | :ModPCMiscStat 31 1 | ||
ModPCMiscStat 31 10 | :ModPCMiscStat 31 10 | ||
ModPCMiscStat 31 100 | :ModPCMiscStat 31 100 | ||
These will not modify it what so ever. | ::These will not modify it what so ever. | ||
My question is there Certain Values that cannot be raised through scripts positively? | My question is there Certain Values that cannot be raised through scripts positively? | ||
--[[User:Raziel23x|Raziel23x]] 10:07, 30 August 2007 (EDT) | :--[[User:Raziel23x|Raziel23x]] 10:07, 30 August 2007 (EDT) | ||
::I know there's a script on Nirnroot that raises the MiscStat "Nirnroot found" (though I'm not certain that it actually does anything). Otherwise, I'm not surprised about Assaults - there'a not a script on the player to keep track of assaults, so it must be hardcoded, and they probably made it impossible to do via script. | |||
::There are still round-about ways of doing it. For the murder tab you can use 'ref.Kill player'. | |||
::--[[User:Haama|Haama]] 16:42, 30 August 2007 (EDT) |
Latest revision as of 15:42, 30 August 2007
- While looking at the Misc Stat page in game I notice there is a SI bounty and other stuff listed there but I dont see any ref to them here or anywheres else.
- These was placed in game back when the expansion came out and changed the main ESM and changes to the gaming mechanics
- --Raziel23x 21:22, 23 August 2007 (EDT)
- Maybe you could use a variable for the MiscStatID, and try out different ones >33 (most functions can use a variable); see if anything changes.
- --Haama 16:42, 30 August 2007 (EDT)
I cant seem to get it to raise though a script function examples
- ModPCMiscStat 31 -1
- ModPCMiscStat 31 -10
- ModPCMiscStat 31 -100
- These will lower Assaults by the number listed above but when i try to raise that number
- ModPCMiscStat 31 1
- ModPCMiscStat 31 10
- ModPCMiscStat 31 100
- These will not modify it what so ever.
My question is there Certain Values that cannot be raised through scripts positively?
- --Raziel23x 10:07, 30 August 2007 (EDT)
- I know there's a script on Nirnroot that raises the MiscStat "Nirnroot found" (though I'm not certain that it actually does anything). Otherwise, I'm not surprised about Assaults - there'a not a script on the player to keep track of assaults, so it must be hardcoded, and they probably made it impossible to do via script.
- There are still round-about ways of doing it. For the murder tab you can use 'ref.Kill player'.
- --Haama 16:42, 30 August 2007 (EDT)