Difference between revisions of "Community Portal"
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:Like I mentioned at the Discussion vs. Article section, I think the breadcrumbs sound like a good idea. To organize the scripting section is should work very well. --[[User:Qazaaq|Qazaaq]] 10:20, 27 June 2007 (EDT) | :Like I mentioned at the Discussion vs. Article section, I think the breadcrumbs sound like a good idea. To organize the scripting section is should work very well. --[[User:Qazaaq|Qazaaq]] 10:20, 27 June 2007 (EDT) | ||
: | ::At the very least I would like to see all of the subcategories found in [[:Category: Scripting]] to be placed on the [[Main Page]]. However, I think the scripting heirarchy needs an overhaul. I would mainly like to see the scripting tutorials mixed in with the scripting category. I suggested something along the lines of: Basics (variable types, blocktypes, commands), Functions, Basic scripts (stuff like the [[MessageBox Tutorial]] to further show how to exploit a single command), Advanced script (a working Dynamic/Linked Lists tutorial), etc. There was more, but I'll need some time again to look over the subcategories.--[[User:Haama|Haama]] 13:05, 27 June 2007 (EDT) | ||
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 20:07, 27 June 2007 (EDT): I disagree with including all of the subcategories of scripting in the Main Page. I think it would look cluttered and I don't think it's necessary. Other than that, though, it seems like your ideas are good. | :::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 20:07, 27 June 2007 (EDT): I disagree with including all of the subcategories of scripting in the Main Page. I think it would look cluttered and I don't think it's necessary. Other than that, though, it seems like your ideas are good. | ||
::: | ::::My brain's more of a phantom limb right now, but I'm going to try to look through the scripting stuff now. The first thing that strikes me - should Conditions really be under scripting? There are some condition only functions, etc. that might find a better home under a AI subcategory of Actor Behavior. More to come, or I'm asleep, one of those. | ||
::::Didn't get too far, but here's what I'm thinking so far - set things up more as a heirarchy, particuarly a tutorial-aimed heirarchy, then as the current shotgun blast of information. For instance, the [[:Category:Variables|variables]] page talks a little about shorts, longs, and floats when it should have notes of ''all'' of the types of variables, including the special variables. The [[:Category:Scripting|script type]] page is a better example of how things should look, but it still needs to mention Magic, Object, and Quest scripts somewhere and the ''incredibly'' basic and necessary info on how to attach those scripts. | ::::Didn't get too far, but here's what I'm thinking so far - set things up more as a heirarchy, particuarly a tutorial-aimed heirarchy, then as the current shotgun blast of information. For instance, the [[:Category:Variables|variables]] page talks a little about shorts, longs, and floats when it should have notes of ''all'' of the types of variables, including the special variables. The [[:Category:Scripting|script type]] page is a better example of how things should look, but it still needs to mention Magic, Object, and Quest scripts somewhere and the ''incredibly'' basic and necessary info on how to attach those scripts. | ||
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##Lists of globals/game settings | ##Lists of globals/game settings | ||
##Questions and answers that might prove useful | ##Questions and answers that might prove useful | ||
##Script processing - probably in the first sections with script types? The category might have to be reworked to be more than Script Types. | ##Script processing - probably in the first sections with script types? The category might have to be reworked to be more than Script Types.--[[User:Haama|Haama]] 22:19, 1 July 2007 (EDT) | ||
:::::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 08:57, 2 July 2007 (EDT): Sounds good. I hope to at least get started on the filtering thing today, in answer to your question. What remains of that discussion can be found at [[:Category Talk: Functions]] | :::::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 08:57, 2 July 2007 (EDT): Sounds good. I hope to at least get started on the filtering thing today, in answer to your question. What remains of that discussion can be found at [[:Category Talk: Functions]] |
Revision as of 18:04, 2 July 2007
This is the primary discussion forum for the CS Wiki. Decisions made by the editors here on the Wiki will be posted here, as well as links to on-going discussions. Please be sure to use Signatures and Indentation appropriately in discussions - if you are unsure of proper style, please see our Welcome to Wiki Syntax guide.
Contents
Discussion Subpages
- None
Debate on Discussions
Dragoon Wraith TALK 00:02, 27 June 2007 (EDT): When Wrye made the original page, he decided to include debates within this page. I prefer to keep them on a separate page, and simply have blurbs here about the decisions that have been made, to keep things concise. So I'm putting this debate here (since this was the style currently in use before we lost the Community Portal), please post your comments.
- The approach at UESP is that discussions start on the Community Portal and then move to a subpage if they get very long. The advantage of starting them on the CP is that people who watch it may ignore a first post, but will notice if a discussion becomes contentious and then pay attention. Whereas if you only have the subpage, there will just be one notice when the subpage is started -- and thus your regulars may fail to notice a discussion that they would like to contribute too if they knew it were contentious.
- The downside of this approach is that the CP page tends to grow in length and thus require more active pruning to archives and subpages. And countering argument in preceding paragraph, if it's the norm for longer discussions to start on subpages, regulars can adjust to that.
- Either way, links to subpages should be in an easy to find place. I've recreated the Contents section that got lost earlier to facilitate that. --Wrye 19:07, 28 June 2007 (EDT)
Signatures
Dragoon Wraith TALK 00:02, 27 June 2007 (EDT): Before the Community Portal was lost, we had been having a debate about where signatures go in discussions. While the discussion had not been closed, no input had been made for a while. The voting, as I remember it, was 4-3 in favor of putting signatures at the end.
The primary argument for putting signatures at the front of posts was so that we know who is talking before we start reading.
The primary arugments for putting signatures at the end of posts was because this is how things are generally done in letters and the like, and because it definitively ends our post (so someone after us with sloppy signing won't be confused for part of our post).
Feel free to make any comments you like, as to whether we should consider this poll closed (in which case I will move my signatures), if you have anything more to add, or if you feel that either side was misrepresented.
- I think we should close this discussion next monday. I don't think we'll see any more votes. --Qazaaq 09:50, 27 June 2007 (EDT)
- Dragoon Wraith TALK 20:03, 27 June 2007 (EDT): Sounds fine to me. By the way, please include a space between your post and the previous post.
- It's Monday. :) --Wrye 17:36, 2 July 2007 (EDT)
- Yes it is, I think moving the signatures on this page is a good idea and all old signatures you come along. --Qazaaq 18:31, 2 July 2007 (EDT)
Article vs Discussion Distinctions
Dragoon Wraith TALK 00:12, 27 June 2007 (EDT): While this Wiki, by its nature, has a lot more discussion than most, including in the Article space, there is a general problem here that far too many things are signed, as if someone's personal writing that cannot be edited. This is not acceptable on a Wiki - everything is open for editing unless specifically a discussion or in someone's user space. We need some discussion on exactly what we want this Wiki to be like, and how we can fix things as they are.
- I'm against signing anything but talk pages and discussion pages like this. Discussion should take place at the forums or the articles talk page. For questions about an article counts the same, talk page or the forums. If an article is in need of discussion put a link to a forum thread or the talk page at the bottom. Leaving your name will discourage others to edit the article and encourage discussion with only author instead of everyone on the Wiki. Signatures on existing pages should be removed. --Qazaaq 10:03, 27 June 2007 (EDT)
General Cohesion Initiative
Dragoon Wraith TALK 00:12, 27 June 2007 (EDT): Something I personally I feel is lacking here is cohesion amongst the articles. Too many articles are stand-alones, with few links to them and few links in them. Everything should be interlinked - you've all, I'm sure, had the experience of looking up something on Wikipedia and suddenly realizing that you've spent over an hour reading a dozen or more different articles which have increasingly little to do with whatever you looked up. That's how a Wiki should be - links everywhere, where you can move through the pages just by clicking and learn about everything. Navigation needs improvement here, as does the amount of linking we use.
I also recommend breaking up tutorials somewhat. Avoid large, scratch-to-finish tutorials, favoring shorter pages which focus on one specific thing, with links to the next step's page. This makes specific information much easier to find.
So in general, we need ideas about what this Wiki needs. Please post your ideas.
- Before everything was lost, Wrye mentioned something about a breadcrumb trail like the UESP. I like it, but I'm not sure if it's that's going to solve the problem with the tutorials. --Qazaaq 10:06, 27 June 2007 (EDT)
Community "Sheriff"
Dragoon Wraith TALK 00:02, 27 June 2007 (EDT): I have been appointed the community's first "Sheriff". What this means is that I have access to a special "rollback" tool for reverting pages (useful for fighting spam/vandalization), and that I can lock and unlock pages (and edit locked pages). I have been chosen, as far as I can tell, because I was the one who bugged Bethesda about making one, though I also have some seniority around here. I'm told this is a "trial run" and that others may be promoted as well in the future.
Sheriff Action Requests
Dragoon Wraith TALK 00:02, 27 June 2007 (EDT): This really should go in my Talk page or something, but since there was a section about this before, I'm putting it back. After things get settled, I expect to remove it.
First of all, a number of requests had been made, regarding the site design, the search engine, and the Toolbox. I cannot do any of these things, but I have passed these requests on to Bethesda directly (as I do not expect that they check here regularly).
Further, I'd asked for suggestions for changes to the Main Page, most notably the blurb in the top right, and the Featured Article that hasn't changed since the Wiki began.
- I think 'the blurb' is looking quite good like this, there isn't much you can change. For the featured article I'd suggest A beginner's guide by dtom, it's an excellent guide and I'd be nice to see something different. --Qazaaq 10:15, 27 June 2007 (EDT)
Terminology Discussion
Dragoon Wraith TALK 00:02, 27 June 2007 (EDT): Wrye's lengthy article explaining the confusion of modding terminology has been lost. While I am sure that it will return, I just wanted to point out that this discussion is ongoing - see the thread on the ESF.
- Discussion has been almost entirely recovered, but is now at UESP:Modding Terminology. --Wrye 18:51, 28 June 2007 (EDT)
Trivial / Homeless / Uncertain Facts Page
Dragoon Wraith TALK 00:02, 27 June 2007 (EDT): There had been some talk about creating a page for random, but useful information, or information that needed investigation. The idea would be that things could be put there, to be integrated into a relevant article at a later date. It would function as something of a "to-do list" for the Wiki, though with a relatively narrow scope.
- It's a good idea to have a page for these things, it's better to have them here than only in someone's head. A link from the main page or the talk page is a good idea, those facts should be read by as much people as possible. --Qazaaq 10:19, 27 June 2007 (EDT)
- I made an Unfinished Articles category, that should be useful for these kind of things. It's better than having no category at all. --Qazaaq 18:18, 28 June 2007 (EDT)
Scripting Section Hierarchy
Dragoon Wraith TALK 00:02, 27 June 2007 (EDT): Suggestions for improving the way the scripting section was laid out and put together should go here. I know there was some discussion of this, but I forget exactly what suggestions had been made or what was being discussed. I feel that improvements can certainly be made, so I want to encourage that discussion to restart.
- Like I mentioned at the Discussion vs. Article section, I think the breadcrumbs sound like a good idea. To organize the scripting section is should work very well. --Qazaaq 10:20, 27 June 2007 (EDT)
- At the very least I would like to see all of the subcategories found in Category: Scripting to be placed on the Main Page. However, I think the scripting heirarchy needs an overhaul. I would mainly like to see the scripting tutorials mixed in with the scripting category. I suggested something along the lines of: Basics (variable types, blocktypes, commands), Functions, Basic scripts (stuff like the MessageBox Tutorial to further show how to exploit a single command), Advanced script (a working Dynamic/Linked Lists tutorial), etc. There was more, but I'll need some time again to look over the subcategories.--Haama 13:05, 27 June 2007 (EDT)
- Dragoon Wraith TALK 20:07, 27 June 2007 (EDT): I disagree with including all of the subcategories of scripting in the Main Page. I think it would look cluttered and I don't think it's necessary. Other than that, though, it seems like your ideas are good.
- My brain's more of a phantom limb right now, but I'm going to try to look through the scripting stuff now. The first thing that strikes me - should Conditions really be under scripting? There are some condition only functions, etc. that might find a better home under a AI subcategory of Actor Behavior. More to come, or I'm asleep, one of those.
- Didn't get too far, but here's what I'm thinking so far - set things up more as a heirarchy, particuarly a tutorial-aimed heirarchy, then as the current shotgun blast of information. For instance, the variables page talks a little about shorts, longs, and floats when it should have notes of all of the types of variables, including the special variables. The script type page is a better example of how things should look, but it still needs to mention Magic, Object, and Quest scripts somewhere and the incredibly basic and necessary info on how to attach those scripts.
- Another side point, the links to "See Also", etc. articles should mention whether they're taking a step back in the heirarchy (i.e., from Category: Functions to Category: Commmands). Having categories listed as subcategories of each other is simply maddening.
- So here's the heirarchy I've got so far:
- Background Info
- Using/Attaching Scripts
- Script Types
- Block Types
- Variables
- Functions
- Splash page describing the parts of most functions, what OBSE is, different CSes, etc., with a link at the bottom to the different filters/categories of functions
- Functions themselves, of course (hey DW, is the brief discussion of the OBSE filtering, etc. still here?)
- Basics
- Debugging (Troubleshooting doc, etc.)
- Useful Code and Tutorials - not necessarily easy, but necessary information to correctly use a function (i.e., the MessageBox Tutorial), do the most common tasks (i.e., how to use an activator), or building blocks that most other tutorials will use (i.e., [[Unplayable Items|tokens).
- Console Commands - more debugging goodness, really
- I think I might put random information in this category. By random, I mean useful information like (I think this is true) when using an activator you'll want to put the MoveTo player on the activator rather than the calling script, to make it move that very frame, and will want it to be disabled, etc.
- Advanced - the rest of the tutorials
- Misc. (haven't figured out where to put this stuff)
- Random info
- Lists of commands/functions as they appear in scripts
- Lists of globals/game settings
- Questions and answers that might prove useful
- Script processing - probably in the first sections with script types? The category might have to be reworked to be more than Script Types.--Haama 22:19, 1 July 2007 (EDT)
- Dragoon Wraith TALK 08:57, 2 July 2007 (EDT): Sounds good. I hope to at least get started on the filtering thing today, in answer to your question. What remains of that discussion can be found at Category Talk: Functions