Difference between revisions of "GetSelf"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Fella
imported>DragoonWraith
(changing v1.0 to 1.0 for consistency)
Line 21: Line 21:


[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: Record Variable Functions]]
[[Category: Record Variable Functions]]
[[Category: Record Variable Functions (CS v1.0)]]
[[Category: Record Variable Functions (CS 1.0)]]

Revision as of 21:00, 21 March 2008

Syntax:

set refVar to GetSelf
set refVar to this

Example:

if GetSelf == GetActionRef
set MyQuest.targetRef to GetSelf

An alias for This. Returns the calling object itself as a reference. Useful for if statements, or for setting reference variables on other scripts.


Notes:

set ref to GetSelf
if (ref.GetIsReference player == 0)

to make sure it's not the player. See the talk page for more information.

  • This function returns 0 when called on a Light.