Difference between revisions of "Return"
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imported>ShadowDancer m (formatting) |
imported>Haama (Frames instead of Times) |
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return | return | ||
Return is used to force a '''script''' to stop processing from that line on. It does not JUST terminate the current block, it terminates the script for the rest of the that iteration of the script in that frame. If the script uses a block that runs | Return is used to force a '''script''' to stop processing from that line on. It does not JUST terminate the current block, it terminates the script for the rest of the that iteration of the script in that frame. If the script uses a block that runs for multiple frames, such as [[GameMode]], the script will be run again in the next frame. Return can be useful inside of [[If]] statements by allowing you to prevent the lines following the return from being processed. | ||
[[Category: Commands]] | [[Category: Commands]] |
Revision as of 00:35, 26 August 2007
Syntax:
return
Return is used to force a script to stop processing from that line on. It does not JUST terminate the current block, it terminates the script for the rest of the that iteration of the script in that frame. If the script uses a block that runs for multiple frames, such as GameMode, the script will be run again in the next frame. Return can be useful inside of If statements by allowing you to prevent the lines following the return from being processed.