Difference between revisions of "FFatigueRunBase"

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imported>Buckermann
imported>JT
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The ammount of fatigue decreased from Player's character stamina by running one second(default vaule 8.0000). This value is scaled down by an athletics perks factor.
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!style="background:#ffdead;" width="100"  | Description
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The amount of Fatigue subtracted per second while the actor is running.  This value is scaled down by an Athletics perks factor.


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!style="background:#ffdead;" |Default value
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=='''Athletics perks are:'''==
8.0000
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fPerkAthleticsNoviceFatigueMult
[[Category:Settings]]


''active when PC's athletics is in 0-24 range''


 
==See Also==
fPerkAthleticsApprenticeFatigueMult
[[fPerkAthleticsXXFatigueMult]]
 
[[fFatigueReturnBase]]
''active when PC's athletics is in 25-49 range''
 
 
fPerkAthleticsJouneymanFatigueMult
 
''active when PC's athletics is in 50-74 range''
 
 
fPerkAthleticsExpertFatigueMult
 
''active when PC's athletics is in 75-99 range''
 
 
fPerkAthleticsMasterFatigueMult
 
''active when PC's athletics is in 100+ range''
 
 
 
 
Run fatigue per second formula:
 
 
''RunFatigue = fFatigueRunBase * <active athletics perks>''
 
 
 
Note:
By default player's stamina regenerate at 10 point per second. Don't know if this is changeable setting or it's modified by other attribute.
 
Please forgive my so bad written english, if someone want to correct that is more then welcome.




[[Category:Settings]]
[[Category:Settings]]

Revision as of 18:17, 27 May 2006

Description

The amount of Fatigue subtracted per second while the actor is running. This value is scaled down by an Athletics perks factor.

Default value

8.0000


See Also

fPerkAthleticsXXFatigueMult fFatigueReturnBase