Difference between revisions of "SetOwnership"
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imported>Laisren m |
imported>Scruggs (Clean up redundancy between Syntax Detail and Notes; remove basic info about reference syntax; fix red links) |
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'''Syntax Detail:''' | '''Syntax Detail:''' | ||
''Owner'' - Specify either an Owner NPC or an Owner FactionID. | ''Owner'' - Specify either an Owner NPC or an Owner FactionID. | ||
:* For ''NPC'', use a [[ | :* For ''NPC'', use a base [[NPC]], not an NPC [[reference]]. | ||
:* For ''FactionID'', specify a [[Faction | :* For ''FactionID'', specify a [[:Category:Factions|Faction]] name | ||
:* If no ''Owner'' is specified, the reference will be set to player ownership | :* If no ''Owner'' is specified, the reference will be set to player ownership | ||
'''Examples:''' | '''Examples:''' | ||
Line 19: | Line 16: | ||
RewardSwordRef.SetOwnership | RewardSwordRef.SetOwnership | ||
== | ==See also== | ||
[[Interior cells]] (as a reference on Cell Ownership). | |||
[[Category: Functions]] | [[Category: Functions]] |
Revision as of 10:30, 25 March 2008
SetOwnership function
Sets the ownership of the calling reference to the specified base NPC or Faction.
Syntax:
referenced-item.SetOwnership Owner
Syntax Detail:
Owner - Specify either an Owner NPC or an Owner FactionID.
Examples:
SetOwnership BladesFaction RewardSwordRef.SetOwnership
See also
Interior cells (as a reference on Cell Ownership).