Difference between revisions of "Category:Oblivion Script Extender"
a picture says a thousand words?
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#Scripts written with these new commands must be written via the TESConstructionSet launched with obse_loader. Open a command prompt window, navigate to your oblivion install folder, and type "obse_loader -editor". The normal editor can open plugins with these extended scripts fine, it just can't recompile them and it will give errors if you try. | #Scripts written with these new commands must be written via the TESConstructionSet launched with obse_loader. Open a command prompt window, navigate to your oblivion install folder, and type "obse_loader -editor". The normal editor can open plugins with these extended scripts fine, it just can't recompile them and it will give errors if you try. | ||
To make things easier, it is recommended that you create a shortcut to obse_loader.exe with the argument already supplied, for example: | |||
[[Image:OBSE CS Shortcut.png|center]] | |||
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!style="background:#ffdead;border-bottom:1px solid;" width="100" | Suggestions for Modders | !style="background:#ffdead;border-bottom:1px solid;" width="100" | Suggestions for Modders |