Difference between revisions of "Talk:MessageEx"

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imported>Horny Quintus
(New page: If you add a formatting character without a switch the compiler will not alert you, as it will with the basic Message function. However it caused immediate CTD for me in the game. Stupid m...)
 
imported>DragoonWraith
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If you add a formatting character without a switch the compiler will not alert you, as it will with the basic Message function. However it caused immediate CTD for me in the game. Stupid mistake that took me a while to track down, so I thought I should mention it here.
If you add a formatting character without a switch the compiler will not alert you, as it will with the basic Message function. However it caused immediate CTD for me in the game. Stupid mistake that took me a while to track down, so I thought I should mention it here.
[[User:Horny Quintus|Horny Quintus]] 05:10, 6 March 2009 (EST)
[[User:Horny Quintus|Horny Quintus]] 05:10, 6 March 2009 (EST)
:I'm sorry, but what do you mean by "without a switch"? I'm not familiar with that terminology.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 23:34, 6 March 2009 (EST)

Revision as of 23:34, 6 March 2009

If you add a formatting character without a switch the compiler will not alert you, as it will with the basic Message function. However it caused immediate CTD for me in the game. Stupid mistake that took me a while to track down, so I thought I should mention it here. Horny Quintus 05:10, 6 March 2009 (EST)

I'm sorry, but what do you mean by "without a switch"? I'm not familiar with that terminology.
Dragoon Wraith TALK 23:34, 6 March 2009 (EST)